3D Artist – London, UK

Fundamental is an established startup with a mission – to take the best of what VR and haptic technology has to offer and develop a platform for surgeons to practice complex operating procedures in a safe and cost-effective manner.

We are building a full SaaS platform that launched in May 2018, and are looking for talented and motivated individuals to join us, helping to build ‘flight simulators for surgery’.

About The Role

We are looking for an experienced and enthusiastic professional to join our team, taking on responsibility for helping to develop the artwork for our VR and haptic experiences. You will work closely with the rest of the art team, the engineers, and the UX/Design team to produce realistic, immersive content. You will enjoy the support of your colleagues and our open culture, where what we learn from our failures is as important as our successes.

What You Will Do

  • Follow and help develop the artwork style, tools, techniques and pipeline for the product
  • Produce game-ready optimised artwork in a realistic style that is suitable for VR runtime
  • Work with the team to analyse the visual requirements and provide effective solutions
  • Participate in agile development and SCRUM
  • Engage in collective responsibility for maintaining a high-quality product

What You Will Get

  • A competitive salary
  • Opportunity to participate in a fast-paced startup environment
  • Employee share scheme
  • Opportunity to work with VR plus haptics, the next frontier of simulation and virtual reality
  • Benefits including a pension and the benefits of our brand new WeWork office – free artisan barista-made coffee, drinks and snacks, wellness activities and lots of social events!

What We Are Looking For

  • Other 3D art projects completed in a similar artist role
  • A strong eye for detail and understanding of colour, light, structure and form
  • Up-to-date knowledge of the latest tools and techniques in 3D art, including but not limited to PBR, physics simulation and optimisation for real-time game engines
  • Proven track record of both artistic and technical creativity, with a passion for working with teams and solving problems
  • Deep knowledge of 2D/3D creation packages (Maya/Max/Zbrush/Photoshop etc)
  • Interest in VR, MR and AR technologies is essential, experience is preferred
  • Experience of Unity is essential, other game engines experience is a plus

Who You Are

  • You understand what it means to work in a startup, this excites and motivates you (there will be fun – we promise!)
  • You like to do everything to a high standard but know when to be pragmatic
  • You are highly collaborative and an excellent communicator
  • You do not hide problems, mistakes or failure

Diversity Is Our Strength

Fundamental VR is an equal opportunity employer. We recruit, employ, train, compensate and promote regardless of race, religion, colour, national origin, sex, disability or age.

At Fundamental VR, we have a clear vision: to be the place where a diverse mix of talented people want to come, stay and do their best work. We pride ourselves on bringing the best medical training experiences to our clients around the world, and we know our company runs on the hard work and dedication of our passionate and creative employees.

How To Apply

You must be a UK or EU national or have a valid visa, unfortunately we’re not able to offer visa sponsorship at this time.

Please send your CV or a detailed LinkedIn profile to recruitment@fundamentalvr.com.

Please note that candidates will be expected to supply references.

Senior/Lead Designer – London, UK

Fundamental is an established startup with a mission – to take the best of what VR and haptic technology has to offer and develop a platform for surgeons to practice complex operating procedures in a safe and cost-effective manner.

We are building a full SaaS platform that launched in May 2018, and are looking for talented and motivated individuals to join us, helping to build ‘flight simulators for surgery’.

About The Role

We are looking for an experienced and enthusiastic design professional to join our team, taking on responsibility for leading the Design for our VR and haptic experiences. You will work closely with the CXO and the rest of the team to ensure we produce accurate, realistic and immersive content that really simulates what performing surgery is like. You will take the lead in determining the best way to represent the various steps and actions performed across the whole spectrum of surgery. You will enjoy the support of your colleagues and our open culture, where what we learn from our failures is as important as our successes.

What You Will Do

  • Define and lead the design effort for the product
  • Use Unity engine to develop and fine tune the mechanics for every step of every procedure, from how we use a scalpel, to how we use a bone saw and how we take an X-Ray
  • Work closely with the engineering and art teams to ensure our simulations are as close to reality as we can possibly be, paying careful attention to the combination of our 3 available sensory feedback channels of visual, physical (haptic) and audible feedback to the user
  • Participate in agile development and SCRUM
  • Engage in collective responsibility for maintaining a high-quality product
  • Act as key point of contact for all design aspects of the product
  • Work with the product owners and industry expert surgeons to ensure our procedures are clinically accurate, relevant to a surgeon’s learning and a valid representation of the real-world surgical procedure

What You Will Get

  • A competitive salary
  • Opportunity to participate in a fast-paced startup environment
  • Employee share scheme
  • Opportunity to work with VR plus haptics, the next frontier of simulation and virtual reality
  • Benefits including a pension and the benefits of our brand new WeWork office – free artisan barista-made coffee, drinks and snacks, wellness activities and lots of social events!

What We Are Looking For

  • Several major projects completed in a similar Senior or Lead Design role
  • A hands-on designer, capable of using Unity engine and working closely with the engineering and art teams to develop and fine tune the mechanics
  • Some form of scientific education to degree level (broadly scientific, maths or computer science also relevant), or strong science A-Levels and evidence of a knowledge and passion for science
  • A strong eye for detail, with a clear and concise written and verbal communication style
  • Interest in and some knowledge of VR, MR and AR technologies is essential, first hand VR development experience is preferred
  • Experience of Unity is required, other game engine experience is also relevant

Who You Are

  • You understand what it means to work in a startup, this excites and motivates you (there will be fun – we promise!)
  • You like to do everything to a high standard but know when to be pragmatic
  • You are highly collaborative and an excellent communicator
  • You do not hide problems, mistakes or failure

Diversity Is Our Strength

Fundamental VR is an equal opportunity employer. We recruit, employ, train, compensate and promote regardless of race, religion, colour, national origin, sex, disability or age.

At Fundamental VR, we have a clear vision: to be the place where a diverse mix of talented people want to come, stay and do their best work. We pride ourselves on bringing the best medical training experiences to our clients around the world, and we know our company runs on the hard work and dedication of our passionate and creative employees.

How To Apply

You must be a UK or EU national or have a valid visa, unfortunately we’re not able to offer visa sponsorship at this time.

Please send your CV or a detailed LinkedIn profile to recruitment@fundamentalvr.com.

Please note that candidates will be expected to supply references.

Haptics Engineer – London, UK

Fundamental is an established startup with a mission – to take the best of what VR and haptic technology has to offer and develop a platform for surgeons to practice complex operating procedures in a safe and cost-effective manner.

We are building a full SaaS platform that launched in May 2018, and are looking for talented and motivated individuals to join us, helping to build ‘flight simulators for surgery’.

About The Role

We are looking for an enthusiastic software engineer to join our team, taking part in developing innovative haptic features. You will work closely with the rest of the team to ensure we produce accurate, realistic and immersive content that really simulates what performing surgery is like. You will do research and development into the best way to represent the various actions performed across the whole spectrum of surgery, and be involved in adding this work to our product. You will enjoy the support of your colleagues and our open culture, where what we learn from our failures is as important as our successes.

What You Will Do

  • Develop features for our Haptic library
  • Leverage Unity features and combine with our library to create Haptic and VR gameplay
  • Work closely with other engineers, designers and artists
  • Participate in agile development and SCRUM
  • Engage in collective responsibility for maintaining a high-quality product

What You Will Get

  • A competitive salary
  • Opportunity to participate in a fast-paced startup environment
  • Employee share scheme
  • Opportunity to work with VR plus haptics, the next frontier of simulation and virtual reality
  • Benefits including a pension and the benefits of our brand new WeWork office – free artisan barista-made coffee, drinks and snacks, wellness activities and lots of social events!

What We Are Looking For

  • 3+ years professional programming experience
  • Good C# skills
  • Good understanding of 3D Maths and Physics
  • Unity experience essential
  • VR Experience beneficial
  • Experience with force feedback devices beneficial

Who You Are

  • You understand what it means to work in a startup, this excites and motivates you (there will be fun – we promise!)
  • You like to do everything to a high standard but know when to be pragmatic
  • You are highly collaborative and an excellent communicator
  • You do not hide problems, mistakes or failure

Diversity Is Our Strength

Fundamental VR is an equal opportunity employer. We recruit, employ, train, compensate and promote regardless of race, religion, colour, national origin, sex, disability or age.

At Fundamental VR, we have a clear vision: to be the place where a diverse mix of talented people want to come, stay and do their best work. We pride ourselves on bringing the best medical training experiences to our clients around the world, and we know our company runs on the hard work and dedication of our passionate and creative employees.

How To Apply

You must be a UK or EU national or have a valid visa, unfortunately we’re not able to offer visa sponsorship at this time.

Please send your CV or a detailed LinkedIn profile to recruitment@fundamentalvr.com.

Please note that candidates will be expected to supply references.

Senior Haptics Engineer – London, UK

Fundamental is an established startup with a mission – to take the best of what VR and haptic technology has to offer and develop a platform for surgeons to practice complex operating procedures in a safe and cost-effective manner.

We are building a full SaaS platform that launched in May 2018, and are looking for talented and motivated individuals to join us, helping to build ‘flight simulators for surgery’.

About The Role

We are looking for an experienced software engineer to join our team, taking on responsibility for developing innovative haptic features. You will work closely with the rest of the team to ensure we produce accurate, realistic and immersive content that really simulates what performing surgery is like. You will do research and development into the best way to represent the various actions performed across the whole spectrum of surgery, and be involved in adding this work to our product. You will enjoy the support of your colleagues and our open culture, where what we learn from our failures is as important as our successes.

What You Will Do

  • Lead the development of features in our Haptic library
  • Leverage Unity features and combine with our library to create Haptic and VR gameplay
  • Work closely with other engineers, designers and artists
  • Participate in agile development and SCRUM
  • Engage in collective responsibility for maintaining a high-quality product

What You Will Get

  • A competitive salary
  • Opportunity to participate in a fast-paced startup environment
  • Employee share scheme
  • Opportunity to work with VR plus haptics, the next frontier of simulation and virtual reality
  • Benefits including a pension and the benefits of our brand new WeWork office – free artisan barista-made coffee, drinks and snacks, wellness activities and lots of social events!

What We Are Looking For

  • 5+ years professional programming experience
  • Excellent C# skills
  • Excellent understanding of 3D Maths and Physics
  • Published products developed with Unity
  • VR experience beneficial
  • Experience with force feedback devices beneficial
  • C++ experience an advantage

Who You Are

  • You understand what it means to work in a startup, this excites and motivates you (there will be fun – we promise!)
  • You like to do everything to a high standard but know when to be pragmatic
  • You are highly collaborative and an excellent communicator
  • You do not hide problems, mistakes or failure

Diversity Is Our Strength

Fundamental VR is an equal opportunity employer. We recruit, employ, train, compensate and promote regardless of race, religion, colour, national origin, sex, disability or age.

At Fundamental VR, we have a clear vision: to be the place where a diverse mix of talented people want to come, stay and do their best work. We pride ourselves on bringing the best medical training experiences to our clients around the world, and we know our company runs on the hard work and dedication of our passionate and creative employees.

How To Apply

You must be a UK or EU national or have a valid visa, unfortunately we’re not able to offer visa sponsorship at this time.

Please send your CV or a detailed LinkedIn profile to recruitment@fundamentalvr.com.

Please note that candidates will be expected to supply references.

Fundamental Surgery features in London Tech Watch

Fundamental Surgery features in London Tech Week

Almost everyone has played Operation at one point in their life, and everyone can remember the focus and patience they applied when using the tweezers to pull out an ailment from Cavity Sam. Real doctors don’t practice using Hasbro’s Operation; they use FundamentalVR, the latest medical training device that uses VR and haptic touch to provide doctors with real life surgical simulations. The startup recognizes how important it is that doctors have the chance to practice operations and perfect their technique. The company also has another product called Hololens, a mixed reality experience, that allows medical students and doctors to manipulate the holograph to make training more effective and memorable.

London TechWatch spoke with CEO Richard Vincent about the company’s latest round of funding.

Who were your investors and how much did you raise?

We raised £900k in a pre-series A round.

Tell us about the product and service that FundamentalVR provides.

SaaS Platform for surgical simulation using virtual reality & haptics

What inspired you to start FundamentalVR?

The potential of VR. I wanted to find an application that could make the most difference of this disruptive and amazing technology

How is FundamentalVR different than other medical training devices?

Are combination of haptics with VR on a low-cost hardware platform is unique in the market

What market are you targeting and how big is it?

Global surgical training market – worth about $2BN today with predictions to grow to $4BN over the next 5 years

What’s your business model?

Subscription

What was the funding process like?

Lengthy, involved, supportive…very time consuming.

What are the biggest challenges that you faced while raising capital?

Building proof points and convincing VCs that the risk was a fair one.

What factors about your business led your investors to write the check?

It has the potential to make a difference on a global scale; it has unique tech and positioning and it has some early solid proof points.

What are the milestones you plan to achieve in the next six months?

Fully launch the platform in the US and start other market planning.

What advice can you offer companies in London that do not have a fresh injection of capital in the bank?

Talk to as many people as possible in VC market, keep contacting them. Manage burn as closely as possible. Look for potential other sources of funding such as Innovate UK grants.

FundamentalVR closes new round of funding.

FundamentalVR is proud to announce it has closed a strategic financing round welcoming Tern Plc as its lead investor and with ongoing support from existing shareholders.

Fundamental Surgery has launched.

Fundamental Surgery, the first online, VR & Haptic surgical simulation platform, has launched its brand new website – www.fundamentalsurgery.com

The site is now live, and taking orders and inquiries. Visit the site to read up on all current and future procedures, the cost of such immersive simulations, the increasing medical board and much more. Welcome to the future – democratized surgical simulation! Welcome to Fundamental Surgery.

FundamentalVR – 1 of 8 amazing accessories making virtual reality even more immersive

 

Particularly when you’re dealing with specific-purpose VR scenarios, it’s possible to develop specialized controllers for realistically simulating experiences.

Earlier this year, Digital Trends tried out a VR scenario developed by Fundamental VR, to test the training tools for the next generation of surgeons.

In Fundamental’s demo, we carried out a sleeve gastrectomy, a weight-loss procedure in which surgeons must lift, cut and suture the stomach. Carrying it out using a dedicated controller allows the experience to be faithfully recreated in a way that could be useful for teaching.

Depending on the application, other VR controllers can be created or honed to simulate a wide variety of different tasks.